More desert drifting. Better editing IMO. I at least got some variety in the shots.
03 October, 2008
03 September, 2008
G37 Free Again (El Mirage Dry Lake Bed)
Labor Day Monday 2008. weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Posted by James Che at 10:24 0 comments
06 February, 2008
07 November, 2007
iMoved
Haven't posted anything recently 'cause I've been spending all my energy moving. This is a snapshot of an interesting moment. I'll get back to animating that idle soon... I left it off at a very ugly phase of it's life.
-James
Posted by James Che at 11:21 0 comments
13 October, 2007
Cut it out!
Click on this one. It moves. I finally learned how to animate translation, scale, rotation, and skew in TBS. I think it's cool that it moves. I crashed a couple of times trying to get this done, so it took longer to finish than I thought. I'm personally not the biggest fan of this cutout style of animation. Big BUT... it helps me animate in a way that's familiar... utilizing computer tweening. I'm gonna use this to help me figure out the motion, but then I'll probably pop a layer on top and redraw every frame using this as a guide.
-James
Posted by James Che at 15:36 1 comments
06 October, 2007
Edie
Been listening to the Cult's Edie (Ciao Baby)... it's an offshoot off of the whole Def Leppard fascination thing. Did some research on the song and found out about Edie Sedgewick, Andy Warhol's muse. So, I decided to do an Edie sketch and lay it out all pop art Warhol style. I guess I didn't really mess with colors enough... oh well.
Posted by James Che at 04:30 0 comments
05 October, 2007
Select Screen
So... I figure this is the picture you'd see when you select the character. Took reference for the glasses... the head doesn't exactly match the angle of the shades... oh well. Work in progress.
Posted by James Che at 11:17 0 comments
crashed!
I decided to work on his face to try to "unravel the mystery." But then it crashed and I didn't even save once. So I took a picture of the screen... Oh well.
Posted by James Che at 11:14 10 comments
03 October, 2007
STUPID!
30 is stupid. After a lot of thought, I've concluded that being 30 is really uncool... really uncool... that's all I have to say.
edit: more to say... Def Leppard makes everything ok. Ama have a very Def Leppard birthday.
-James
Posted by James Che at 15:19 1 comments
27 September, 2007
Poser
I made this before I ever started the blog. It's to help me visualize the character... fill in the gaps when he's in 2d profile isometric mode.
Posted by James Che at 17:54 0 comments
26 September, 2007
25 September, 2007
Up-rezzed The Uprez
I worked on the gloves mostly, and added color. I did an experiment using vectorized video to create the color banding in the pants... I'll eventually just use it as a guide. I think I'm gonna stick with 4 tones. That might be a little heavy... but it's more than ggx, less than 3rd strike. I dunno, we'll see.
-James
Posted by James Che at 11:52 0 comments
24 September, 2007
Up-rezzing the Idle.
Actually, the resolution's the same... I'm just adding more detail. Hopefully I can keep it looking like this throughout the whole idle.
Posted by James Che at 16:27 0 comments
Vectorizing video
Playing with thresholds with moving video. This is the reference for the standing forward kick I first posted.
Posted by James Che at 16:23 0 comments